Monday, 11 January 2016

juggling

spent some time making this juggling cycle in flash instead of toon boom for a change. took a lot longer as i was remembering how the software worked. i enjoyed learning how to fix the movement of the ball to a path. timing in regards to the motion of the balls is getting easier, but due to the deadline i didn't have time to animate the hands actually stretching and contracting within each catch and throw.

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