![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRrAjfCjx_Ac2nWBUNsoffpfHXDTD_LtyPUtv-kJN_ijjrG6GuSYC8brrDjHEO5G3h_cMiRoTlAXbCNCLwNbZdjjhVq4gvshRTE3Ymkk1Q5D7teKWGzVNbMCtBrF6AQKW2LnRYolVWdxU/s320/house+stage+1.als.jpg)
I designed an arch by creating a pillar from a cube, removing the top face, duplicating it, then double clicking both top rings (where that face i just deleted was), mesh, combine, edit mesh, bridge (option box), curved (not linear), then played around with the shape of the arch until i created a shape i liked.
the next step was a little more tedious.. i used the edge loop tool.. a lot. to create faced to delete in order to open up a hole for the window. not sure i want it all the way to the ground any more, but a problem for another day i guess. it did take a long time to make the window, the way i did, but I'm sure theres an easier way to go about it, which i will be asking my teacher about next class :)
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